What I really know for sure about 4th Edition Dungeons and Dragons

January 30, 2007 · Filed Under 4E, Dungeon Mastering, Dungeons and Dragons 

You know, after playing this game for two and a half decades, I really should get the picture.  The fact of the matter is, I’m a fanboy.  I always have been, always will be.  Let me explain.

When 3rd edition D&D came out, I was skeptical.  I was happy with my AD&D, and so were my players.  I had no compelling reason to switch.  I wasn’t a convention goer at that point, so it wasn’t like I was being bombarded with 3E the way that sometimes happens at cons. 

But, before too long, I switched. 

We met some new friends who were also gamers, and they were playing 3rd edition Dungeons and Dragons.  They convinced us to try it.  Once I tried it, I never looked back.

Fast forward.  WotC announces Dungeons and Dragons 3.5.  Once again, I declared that I had no compelling reason to switch.  I was happy with my 3.0.  My players were happy with my 3.0. 

But, before long, I switched.

You see, my players bought me the Player’s Handbook, Dungeon Master’s Guide, and Monster manual for 3.5.  I opened the book, recognized that, yes, Harm had indeed been broken, and was now fixed.  Once I tried it, I never looked back (although, to be honest, I do miss 3.0 haste).

So, the thing is:  all of this talk about 4th edition, all of the rumors, all of the cries of hatred being railed against WotC and their corporate parent, in the end, I know something.

 I’m going to switch.  And, unless you’re still playing AD&D (and I know that some folks are, God bless ‘em) you will to.  Be honest with yourself.  You’re not going to be able to help it.  You’re a fan of the game.  And rightly so; it’s a good game.  Hell, it’s a great game.

The only real question is how long after release will we switch.

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