In some ways, it sucks to be me.
For years, D&D has been mainly divided up into two different product lines: Dungeons and Dragons, and the Forgotten Realms. As a lover of Realmslore, I could pick up a WotC product at any time and be, at least in terms of setting, pretty happy.
Eberron changed all that. Eberron is now the “third arm” of WotC publishing (forget Miniatures for a moment).
So, why can’t I seem to get into Eberron? The reasons I’ve always held up are as follows:
- The initial marketing Blitz at Gencon ‘04 was WAY over the top. (This is true, but maybe it’s time to let bygones be byegones. No point here).
- There’s too much of a “tech” component. (This is coming from the guy who owns, and enjoys, both the World of Warcraft d20 game as well as something called Dragonmech. Here again, no point).
- There’s too much magic. (Can anyone say “Realms”? No point again).
- Um, the blitz thing… again…maybe? Screw it.
I dunno. Maybe I better give it a try. It can’t hurt, right?





