<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Does Monte Matter?</title>
	<atom:link href="http://rpgdigest.com/2008/05/16/does-monte-matter/feed/" rel="self" type="application/rss+xml" />
	<link>http://rpgdigest.com/2008/05/16/does-monte-matter/</link>
	<description></description>
	<lastBuildDate>Mon, 16 Aug 2010 21:42:12 -0700</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: volcivar</title>
		<link>http://rpgdigest.com/2008/05/16/does-monte-matter/comment-page-1/#comment-317</link>
		<dc:creator>volcivar</dc:creator>
		<pubDate>Wed, 21 May 2008 14:53:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.dndreviews.com/?p=204#comment-317</guid>
		<description>Monte as a consultant is good for Pathfinder, even though his role is limited.  I wouldn&#039;t necessarily consider myself a fanboy, but his work definitely strikes a chord with me.  Especially the magister.

/off topic
I have always disagreed that the magister is not balanced.  The only way it becomes unbalanced is if one is allowed to use feats/prcs from outside Arcana Evolved.  In general the magister does LESS damage than a wizard at most levels.  Also it does LESS healing than a cleric at nearly all levels except 17+.

What the magister has in spades is versatility, which I admit could be argued as the one thing that makes it unbalanced.  However, I argue that the magister is what the wizard should have been.  And that the wizard is poorly designed, having legacy bits that 3rd ed playtesters/designers could not let go of.

Those who know me will likely roll thier eyes knowing I think wizards should rule all, but that&#039;s ok with me. :)</description>
		<content:encoded><![CDATA[<p>Monte as a consultant is good for Pathfinder, even though his role is limited.  I wouldn&#8217;t necessarily consider myself a fanboy, but his work definitely strikes a chord with me.  Especially the magister.</p>
<p>/off topic<br />
I have always disagreed that the magister is not balanced.  The only way it becomes unbalanced is if one is allowed to use feats/prcs from outside Arcana Evolved.  In general the magister does LESS damage than a wizard at most levels.  Also it does LESS healing than a cleric at nearly all levels except 17+.</p>
<p>What the magister has in spades is versatility, which I admit could be argued as the one thing that makes it unbalanced.  However, I argue that the magister is what the wizard should have been.  And that the wizard is poorly designed, having legacy bits that 3rd ed playtesters/designers could not let go of.</p>
<p>Those who know me will likely roll thier eyes knowing I think wizards should rule all, but that&#8217;s ok with me. <img src='http://rpgdigest.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: STC</title>
		<link>http://rpgdigest.com/2008/05/16/does-monte-matter/comment-page-1/#comment-318</link>
		<dc:creator>STC</dc:creator>
		<pubDate>Wed, 21 May 2008 01:13:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.dndreviews.com/?p=204#comment-318</guid>
		<description>Now it isn&#039; fair to be judging Monte&#039;s mechanics ability on the Magister seeing as how we have never played one in the setting it was intended.

Putting a Magister into a standard 3.5 game with Wiz/Sorc IS unbalanced, the Magister is a better caster hands down. Not having played the Arcana Evolved setting, we can not judge how the Magister is balanced against the characters he was meant to be played with.</description>
		<content:encoded><![CDATA[<p>Now it isn&#8217; fair to be judging Monte&#8217;s mechanics ability on the Magister seeing as how we have never played one in the setting it was intended.</p>
<p>Putting a Magister into a standard 3.5 game with Wiz/Sorc IS unbalanced, the Magister is a better caster hands down. Not having played the Arcana Evolved setting, we can not judge how the Magister is balanced against the characters he was meant to be played with.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The DM</title>
		<link>http://rpgdigest.com/2008/05/16/does-monte-matter/comment-page-1/#comment-319</link>
		<dc:creator>The DM</dc:creator>
		<pubDate>Tue, 20 May 2008 20:27:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.dndreviews.com/?p=204#comment-319</guid>
		<description>For the record, boys, I don&#039;t dislike Monte Cook&#039;s work.  I&#039;m a big advocate of 3E, and he was instrumental in the old version of D&amp;D.  I also enjoy most of Monte&#039;s modules.

I do think that Cook&#039;s solo stuff has lacked the kind of give-and-take that is integral to balanced game design.  Don&#039;t believe me?  One word: Magister.

Hell, Gygax&#039;s solo work (including OD&amp;D) lacked that same balance, so Monte&#039;s in good company.

As to the other contributors being involved in Pathfinder: that&#039;s awesome.  Keep in mind that those folks aren&#039;t leaving WotC, and that those great minds are &lt;i&gt;also&lt;/i&gt; at work in D&amp;D.  Ed, Bob, Keith and Elaine all have hands in upcoming WotC products.  If their involvement means gold... 4E will be gold, too.

Now, specifically as to Ed&#039;s involvement... Anyone who&#039;s spent any time with him knows that he doesn&#039;t give a damn about rules.  He&#039;s there for the flavor.

Pathfinder is a great alternative for folks who don&#039;t like 4E.  I&#039;m disheartened by folks that want Pathfinder to put D&amp;D out of business without even having seen the damned product.  I think that&#039;s just plain silly.

The better Pathfinder (or Vampire or GURPS or whatever) becomes, the better D&amp;D will become in the long run - competition in the marketplace makes for better products all around.

The DMs last blog post..&lt;a href=&quot;http://feeds.feedburner.com/~r/DMsBlog/~3/293630459/&quot; rel=&quot;nofollow&quot;&gt;The Night Before DnD-Mas&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>For the record, boys, I don&#8217;t dislike Monte Cook&#8217;s work.  I&#8217;m a big advocate of 3E, and he was instrumental in the old version of D&#038;D.  I also enjoy most of Monte&#8217;s modules.</p>
<p>I do think that Cook&#8217;s solo stuff has lacked the kind of give-and-take that is integral to balanced game design.  Don&#8217;t believe me?  One word: Magister.</p>
<p>Hell, Gygax&#8217;s solo work (including OD&#038;D) lacked that same balance, so Monte&#8217;s in good company.</p>
<p>As to the other contributors being involved in Pathfinder: that&#8217;s awesome.  Keep in mind that those folks aren&#8217;t leaving WotC, and that those great minds are <i>also</i> at work in D&#038;D.  Ed, Bob, Keith and Elaine all have hands in upcoming WotC products.  If their involvement means gold&#8230; 4E will be gold, too.</p>
<p>Now, specifically as to Ed&#8217;s involvement&#8230; Anyone who&#8217;s spent any time with him knows that he doesn&#8217;t give a damn about rules.  He&#8217;s there for the flavor.</p>
<p>Pathfinder is a great alternative for folks who don&#8217;t like 4E.  I&#8217;m disheartened by folks that want Pathfinder to put D&#038;D out of business without even having seen the damned product.  I think that&#8217;s just plain silly.</p>
<p>The better Pathfinder (or Vampire or GURPS or whatever) becomes, the better D&#038;D will become in the long run &#8211; competition in the marketplace makes for better products all around.</p>
<p>The DMs last blog post..<a href="http://feeds.feedburner.com/~r/DMsBlog/~3/293630459/" rel="nofollow">The Night Before DnD-Mas</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: shekaka67</title>
		<link>http://rpgdigest.com/2008/05/16/does-monte-matter/comment-page-1/#comment-321</link>
		<dc:creator>shekaka67</dc:creator>
		<pubDate>Tue, 20 May 2008 19:58:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.dndreviews.com/?p=204#comment-321</guid>
		<description>Add one more for the Monte Cook fanboys. I think his name on Pathfinder adds even more credibility and with the addition of Greenwood and Cunningham doing free lance work it seems that PFRPG and setting is going to be well supported.

I imagine his role as &quot;rules consultant&quot; will go a long way ,but doubt it will make a lot of changes to the core PFRPG( as per Patrick&#039;s comment) ,but I will politely disagree in regards to Book of Exp Might I and II...I think they are awesome and there mechanical changes would add a lot to the core book of Pathfinder.
Of course, just read the first line of my post to see why I think this.
Oh yeah, and DM:
  Cooks pwns both Wyatt and Mearls ;)</description>
		<content:encoded><![CDATA[<p>Add one more for the Monte Cook fanboys. I think his name on Pathfinder adds even more credibility and with the addition of Greenwood and Cunningham doing free lance work it seems that PFRPG and setting is going to be well supported.</p>
<p>I imagine his role as &#8220;rules consultant&#8221; will go a long way ,but doubt it will make a lot of changes to the core PFRPG( as per Patrick&#8217;s comment) ,but I will politely disagree in regards to Book of Exp Might I and II&#8230;I think they are awesome and there mechanical changes would add a lot to the core book of Pathfinder.<br />
Of course, just read the first line of my post to see why I think this.<br />
Oh yeah, and DM:<br />
  Cooks pwns both Wyatt and Mearls <img src='http://rpgdigest.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Drew Shiel</title>
		<link>http://rpgdigest.com/2008/05/16/does-monte-matter/comment-page-1/#comment-324</link>
		<dc:creator>Drew Shiel</dc:creator>
		<pubDate>Tue, 20 May 2008 09:54:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.dndreviews.com/?p=204#comment-324</guid>
		<description>I&#039;m an unashamed fan of Monte&#039;s work (and he&#039;s a nice guy, which helps). He has an unrivalled grasp of how the mechanics of the game actually work, and the things that should happen in a game world because of that. His teleport tracing spells, from the Eldritch Might books, are a prime example of this.

I don&#039;t think he&#039;ll be essential to Paizo&#039;s efforts, but he certainly will be a lot of help. And his involvement has changed my level of interest from &quot;enh, whatever&quot; to &quot;I&#039;ll probably buy some of that&quot;.

Drew Shiels last blog post..&lt;a href=&quot;http://dukestreet.org/archives/004626.html&quot; rel=&quot;nofollow&quot;&gt;Thoughts On Crafting In WoW and WAR&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>I&#8217;m an unashamed fan of Monte&#8217;s work (and he&#8217;s a nice guy, which helps). He has an unrivalled grasp of how the mechanics of the game actually work, and the things that should happen in a game world because of that. His teleport tracing spells, from the Eldritch Might books, are a prime example of this.</p>
<p>I don&#8217;t think he&#8217;ll be essential to Paizo&#8217;s efforts, but he certainly will be a lot of help. And his involvement has changed my level of interest from &#8220;enh, whatever&#8221; to &#8220;I&#8217;ll probably buy some of that&#8221;.</p>
<p>Drew Shiels last blog post..<a href="http://dukestreet.org/archives/004626.html" rel="nofollow">Thoughts On Crafting In WoW and WAR</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: g</title>
		<link>http://rpgdigest.com/2008/05/16/does-monte-matter/comment-page-1/#comment-326</link>
		<dc:creator>g</dc:creator>
		<pubDate>Tue, 20 May 2008 08:40:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.dndreviews.com/?p=204#comment-326</guid>
		<description>Looks like Elaine Cunningham will be writing a 6 part series based in the Pathfinder setting.

http://forums.gleemax.com/showthread.php?t=1031752

And Shemmy of Planescape fame also on board =)

The list keeps getting bigger.

Apis</description>
		<content:encoded><![CDATA[<p>Looks like Elaine Cunningham will be writing a 6 part series based in the Pathfinder setting.</p>
<p><a href="http://forums.gleemax.com/showthread.php?t=1031752" rel="nofollow">http://forums.gleemax.com/showthread.php?t=1031752</a></p>
<p>And Shemmy of Planescape fame also on board =)</p>
<p>The list keeps getting bigger.</p>
<p>Apis</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: g</title>
		<link>http://rpgdigest.com/2008/05/16/does-monte-matter/comment-page-1/#comment-325</link>
		<dc:creator>g</dc:creator>
		<pubDate>Tue, 20 May 2008 05:08:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.dndreviews.com/?p=204#comment-325</guid>
		<description>With names like Ed Greenwood, R.A. Salvatore, Keith Baker, and Greg Vaughn also working on different aspects of the project I find it hard to believe its going to be less than gold.

It will be interesting to see how it all  comes out in the wash.

Apis</description>
		<content:encoded><![CDATA[<p>With names like Ed Greenwood, R.A. Salvatore, Keith Baker, and Greg Vaughn also working on different aspects of the project I find it hard to believe its going to be less than gold.</p>
<p>It will be interesting to see how it all  comes out in the wash.</p>
<p>Apis</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The DM</title>
		<link>http://rpgdigest.com/2008/05/16/does-monte-matter/comment-page-1/#comment-320</link>
		<dc:creator>The DM</dc:creator>
		<pubDate>Mon, 19 May 2008 17:10:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.dndreviews.com/?p=204#comment-320</guid>
		<description>See, this is why I like having Dave The Game visit my blog...

He pretty much said what I was thinking.

I&#039;ll add this to the mix:  how many D&amp;D players, truly, are &quot;fans&quot; of Monte Cook (or any other game developer?)  There are some, to be sure.  But if you press me, I&#039;m going to tell you that I like Jim Wyatt and Mike Mearls at least as much as I like Monte, or probably more in the case of Jim.

Pathfinder is interesting to me.  It&#039;s coming out as a way for 3E folks to keep from becoming OD&amp;D players without having to go to 4E.

The DMs last blog post..&lt;a href=&quot;http://feeds.feedburner.com/~r/DMsBlog/~3/292784123/&quot; rel=&quot;nofollow&quot;&gt;Dungeons and Dragons Sunday Link Smashup for May 17, 2008&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>See, this is why I like having Dave The Game visit my blog&#8230;</p>
<p>He pretty much said what I was thinking.</p>
<p>I&#8217;ll add this to the mix:  how many D&#038;D players, truly, are &#8220;fans&#8221; of Monte Cook (or any other game developer?)  There are some, to be sure.  But if you press me, I&#8217;m going to tell you that I like Jim Wyatt and Mike Mearls at least as much as I like Monte, or probably more in the case of Jim.</p>
<p>Pathfinder is interesting to me.  It&#8217;s coming out as a way for 3E folks to keep from becoming OD&#038;D players without having to go to 4E.</p>
<p>The DMs last blog post..<a href="http://feeds.feedburner.com/~r/DMsBlog/~3/292784123/" rel="nofollow">Dungeons and Dragons Sunday Link Smashup for May 17, 2008</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Philip Kendall</title>
		<link>http://rpgdigest.com/2008/05/16/does-monte-matter/comment-page-1/#comment-327</link>
		<dc:creator>Philip Kendall</dc:creator>
		<pubDate>Mon, 19 May 2008 07:53:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.dndreviews.com/?p=204#comment-327</guid>
		<description>As Dave says above, it&#039;s generated a significant amount of publicity, and all publicity is good publicity. On a more crunch level, I can&#039;t really say as I don&#039;t know how much weight a &quot;rules consultant&quot; carries in RPG design, but I can&#039;t see it being a bad thing.

Philip Kendalls last blog post..&lt;a href=&quot;http://jorallan.livejournal.com/4393.html&quot; rel=&quot;nofollow&quot;&gt;D&amp;D 4e treasure&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>As Dave says above, it&#8217;s generated a significant amount of publicity, and all publicity is good publicity. On a more crunch level, I can&#8217;t really say as I don&#8217;t know how much weight a &#8220;rules consultant&#8221; carries in RPG design, but I can&#8217;t see it being a bad thing.</p>
<p>Philip Kendalls last blog post..<a href="http://jorallan.livejournal.com/4393.html" rel="nofollow">D&amp;D 4e treasure</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: g</title>
		<link>http://rpgdigest.com/2008/05/16/does-monte-matter/comment-page-1/#comment-328</link>
		<dc:creator>g</dc:creator>
		<pubDate>Sun, 18 May 2008 01:31:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.dndreviews.com/?p=204#comment-328</guid>
		<description>During an interview with Erik Mona by Fear the Boot he mentions that there are a few WotC heavyweight freelancers that are working on stuff for them.  Monte joining up just adds more good things to the mix.

Apis</description>
		<content:encoded><![CDATA[<p>During an interview with Erik Mona by Fear the Boot he mentions that there are a few WotC heavyweight freelancers that are working on stuff for them.  Monte joining up just adds more good things to the mix.</p>
<p>Apis</p>
]]></content:encoded>
	</item>
</channel>
</rss>
