
photo credit: bander.bramblegrub
So, for about a year now, I’ve been following the Old School Renaissance movement in gaming. While the movement itself sometimes has a hard time pinning down what they’re all about, as an interested outsider I think I can offer some perspective. In short, Old School Renaissance gaming:
- Is motivated and inspired by the TSR versions of Dungeons & Dragons (essentially everything published before 3E).
- Isn’t just a bunch of neckbeards in their basements clinging to their moldy outdated rulesets. These folks not only enjoy older editions of D&D, they also learn things from other games (including the newer editions of Dungeons & Dragons).
- Is comprised, at least in part, of people who want to improve on older D&D. So, you have not only retroclone rule sets (i.e., rule sets that directly mimic a particular version of D&D such as the Basic/Expert set or First Edition AD&D) but you have games that incrementally advance the rule systems and take them in new directions.
- Isn’t just about roleplaying over “roll-playing.” While there are some in the OSR movement who would have you believe that their ilk are the best of the best when it comes to story elements, the fact is that there are just as many hack-and-slashers in the OSR movement as in newer editions.
- Is a somewhat insular community. On average, OSR folks aren’t out there on message boards bashing Dungeons & Dragons 4E. In fact, many are only peripherally aware there is a D&D 4E. They’re more concerned with playing the game they love. They haven’t followed D&D, for the most part, since before 3E.
- Isn’t just old guys. There are some younger gamers in the OSR movement, although I suspect the demographic skews toward those in their late 30s and 40s (just as the demographic for 4E skews to those in their 20s and early 30s). It’s not all nostalgia. There are those who came to OSR gaming after starting out on 3E or 4E.
- Offers a much-needed perspective to modern D&D players. I’m not suggesting that we all drop 4E or 3E and run out and play Labyrinth Lord. But I do think a dialogue about Dungeons & Dragons with the OSR folks is helpful. I know that my current 4E campaign has been highly affected (and, I hope, improved) by digging into the OSR. There are a number of areas – including things like length of combat, using skills to short-circuit puzzle solving or roleplaying, and more – that new school and old school gamers can dialogue about, and both can walk away with something positive.
Now, I realize I might be idealizing OSR gaming a little bit here. In the same way that there are WoW players who love D&D 4E, and in the same way that there are power gamers who love 3E, there are some grumpy old farts in the OSR movement. Like those other examples, however, I believe that they’re not indicative of the type.
I could give you a ton of OSR links, but rather than overwhelm you, let me give you just three sites to take a peek at:
- Retroclones and Older D&D Editions at EnWorld. Morrus offers a nice overview that, while he’s off on a handful of details, gives you the skinny on what’s what in OSR game products.
- Grognardia. James Maliszewski is probably the OSR’s most prolific blogger. I particularly involve his retrospectives, in which he examines old TSR products in the context of the modern OSR movement.
- Lamentations of the Flame Princess (NSFW) . James Raggi has built a “Weird Fantasy” RPG based on Basic D&D rules. He makes some interesting changes – like using a d6 skill system, for example – but overall LotFP feels like Basic D&D. The art is edgy (hence the NSFW tag) and sometimes disturbing, but it really evokes a unique feel that fits with old-school Dungeons & Dragons. I’ve actually been playing this one and having a blast with it.
So, what about you? Any readers identify with the OSR? Anyone skeptical?

{ 8 comments… read them below or add one }
There are certainly many resources you could have listed, however, some truly important ones are the podcasts devoted to first edition gaming. I would like to encourage you and your readership to listen to DMs Vince, Glen, Mike, Brian, Chrispy, Jayson and Liz (yes, an OSR female gamer) on any one of three podcasts devoted to old school D&D. Look them up in iTunes: Roll For Initiative (1st edition AD&D), THACO’s Hammer (2nd edition AD&D) and Save or Die (classic D&D). These are some of the most excellent resources I have encountered and have been inspired by them to pick up once again my core three books and introduce this most excellent game to my children as well.
Also, feel free to join some of us on the forum, OSRGaming.org.
Yes, please adjust the article to include OSRGAMING.ORG. Its the best place to chat about the OSR. There is no annoying trolls bashing you there. Plus they have a great community and a library section that the community uploads/downloads their own free products to help support the games we all love! I am not the owner or work on the site, I just visit for the fun!
Thanks, Raul and Paul, for the comments! I’m not going to change the post – I feel like it’s fine as it is – but folks who see your comments can absolutely take advantage of the forum resource you mention. As I haven’t yet spent any time at osrgaming.org, I’m not comfortable recommending it in the post.
I had never known this even existed; but you’ve suddenly opened up doors for me [and my party] that I once thought were sealed forever! I’m ecstatic to find out more about the OSR and, hopefully, become a part of the movement! Thanks so much for enlightening us, I really am pumped about it!
Nice article, I played these thru high school from 1978-1986. Didn’t realize the game still had steam. Still have some things in a box someplace.?
Good article, and another shout out for OSRGAMING.ORG. The site seems to attract a more sensible crowd without flame wars and edition wars. A female gamer since 1981 (and DM since 1983), I still have my old 0e, 1e, and 2e stuff, and haven’t spent much time with the clones, though I have read some of them and swipe from them shamelessly, as I do from 3e, 4e, Pathfinder, etc. I feel that is because of these clones and the OSR movement that this game continues to live on it its original form, including the Chainmail rules. FIGHT ON!
@Zach – Glad to be of service. I find that I’m to the place with my gaming that I enjoy both old-school play as well as new-school. I think the division between players is an artificial one, and that more dialogue between them is a healthy thing.
@Greg – My original books are long gone, but I’ve replaced many of them since. D&D still has steam, in various forms, including the OSR as well as the newer editions. It’s not as strong as it was in 1983 (the original surge in popularity) or in 2000 (a second surge that signaled the beginning of modern D&D) but it’s still going.
@Shiftkitty – Thanks for the endorsement of the site. The thing I LOVE about OSR folks is that, unlike many (not all) of the 3.5 devotees, they’re not interested in edition wars. They went down that road when 3E was released, and they’re not particularly concerned with what “the company” puts out next. They just play the game they love.