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From the category archives:

Campaign Building

D&D Campaign Design: Developing a Framework

by Bob

One of the difficulties I’ve had with some past D&D campaigns is a lack of focus. It feels like I’m running the group through a series of disconnected events, especially if I’m using adventures. Dungeons & Dragons campaigns can certainly be run in a monster-of-the-week format, but there’s something special about a campaign with a [...]

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Gearing Up for Gencon

by Bob

Hi all, Just a quick post today to let you all know I’m still alive! I’m getting totally geeked for GenCon. We’re less than 40 days, and this year could be awesome. Out of curiosity, who all is going? Also, if you’re going, did you sign up for one of my games? Let me know [...]

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Building a New Dungeons and Dragons Campaign Diary #15 – Specifics

by Bob

Hooray for Gen Con! photo credit: Templarion This is the part of this campaign setting I’m excited about.  As you may or may not know, I’m going to be running the very first game in the world of Lenryn at Gen Con.  Event registration for Gen Con begins next Sunday, April 20 at 1:00 PM, [...]

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Building a New Dungeons and Dragons Campaign Diary #14 – An Adventure

by Bob

I can’t believe it’s been 2 weeks since I’ve worked on the new setting.  BAD DM.  Bad. I think we’re to the point now where we can actually start putting together an outline for our first adventure.  I’m somewhat limited here because, well, I’m going to be running Lenryn as a 4E game (most likely.  [...]

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Building a New Dungeons and Dragons Campaign Diary #13 – Organizing

by Bob

photo credit: kirk lau (The above pic has NOTHING to do with Building a new campaign.  I just liked it, thought you might like it too.)  Up to this point, I (and hopefully you) have just a ton of materials, some of which are related to one another, and others that aren’t.  I decided this weekend [...]

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Building a New Dungeons and Dragons Campaign Diary #12 – Sociology Redux

by Bob

It’s very cool to watch a world start to take shape.  If you’re like me, the process of campaign design is a lot like raising a child.  You conceive the thing, and pretty soon it’s right in front of you;  then, the real work starts.  You’ve got to teach it, train it, love it, provide [...]

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Building a New Dungeons and Dragons Campaign Diary #11 – Get to Know Your World

by Bob

Time to zoom back out for a day or two.  In fact, I think it’s time to revisit the 41 questions, don’t you? I think that we’ll delve into the section on sociology for the next couple of days.  Let me pick one or two of the questions for today, and see where I can [...]

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Building a New Dungeons and Dragons Campaign Diary #10 – Evil Lives

by Bob

“And don’t even get me started on the sense of control that a DM has. We know what world-building, god-complex control freaks they all are.”  – Dave Noonan I’ll confess for a minute: I love building a new Dungeons and Dragons campaign world. Even if no one ever read this journal, I’d love doing it. [...]

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Building a New Dungeons and Dragons Campaign Diary #9 – Lessons Learned

by Bob

Welcome back.  I trust your weekend was good.  Mine was a hoot. You’ll recall that I had several things I wanted to do over the weekend.  I accomplished several, and I wanted to share my results with you.  Here’s what I came up with, goal by goal:  Watch Rio Bravo I did manage to do this.  [...]

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Building a New D&D Campaign Diary – Entry #8: Inspiration

by Bob

Note:  Today’s task is big, so I’m giving you four days to work on it.  Come back to the Diary on Monday to see where we land.  Regular blog posts will continue, however.  I know I’ve talked about sources of inspiration here before, but I think it’s worth spending a day (or a weekend, if you’ve got it) [...]

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