by Bob
One of the most important skills you can have as a DM is building anticipation in your players. When your players are excited about the game, they’re going to be more likely to really get into their roles. Not only will the “in character” aspect of your game improve, combat and technical sequences will go [...]
Read the full article →
by Bob
In 2007, we skipped Gen Con. You see, my Dungeons and Dragons gaming group is an interesting mix of folks. We’ve got small business owners, health care professionals, a college professor, IT professionals, fast food workers, an electrician, housewives, and even someone in the printing business. Oh, and then there’s me, but you all know [...]
Read the full article →