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Building Player Anticipation

by Bob

One of the most important skills you can have as a DM is building anticipation in your players. When your players are excited about the game, they’re going to be more likely to really get into their roles. Not only will the “in character” aspect of your game improve, combat and technical sequences will go [...]

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Try A Diceless Game Night: Part One – Organizing

by Bob

Now, from the title of this post, you might think I’m talking about Everway or Ember or one of those other goofy roleplaying game that refuse to play as God intended: with dice.Far from it. Instead, I’m suggesting a unique experience for your gaming group that you can do no matter what system you’re using. [...]

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Finding Roleplaying Game Plot Ideas in Unlikely Places

by Bob

Sometimes, you find roleplaying game plot ideas in the most unlikely of places. Over the past few months, Angie and I have been watching the Stargate: Atlantis series. It started on a whim; the first season was on the shelf in my local library, and I checked it out just to see what it was [...]

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Create Your Own Dungeons And Dragons Convention

by Bob

In 2007, we skipped Gen Con. You see, my Dungeons and Dragons gaming group is an interesting mix of folks. We’ve got small business owners, health care professionals, a college professor, IT professionals, fast food workers, an electrician, housewives, and even someone in the printing business. Oh, and then there’s me, but you all know [...]

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Vancian Magic and Dungeons and Dragons 4E

by Bob

After an interesting play session last Friday, something occurred to me: Fourth edition truly puts the nail in the coffin of Vancian magic. The wizard I ran in that game felt much more like a traditional fantasy wizard. I felt very Gandalf, at least in terms of combat, and rituals had my back when it [...]

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How Does Indianapolis Feel About Gen Con?

by Bob

You know, I lived in Indianapolis for a couple of years. I loved the city. There were plenty of resources for gamers, and the folks were, on average, just nice folks. My in-laws live in Indy, so when Gen Con moved to Indy I was stoked. It meant that, if we planned things right, I’d [...]

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Sunday Link Smashup for August 31, 2008

by Bob

photo credit: disavian | Got Links? Just a few quick links for you all today. After last week, I figured I’d take it easy on you! Coop at Pen and Paper Portal offers a balanced review of Dungeons and Dragons 4E. He was a bit harder than I thought necessary on the Dungeon Master’s Guide, [...]

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What Makes A Spell Or Power Useful In An RPG?

by Bob

I’ve had an article on the site for more than a year called The Best Wizard Spells in Dungeons and Dragons. On Saturday, I found this comment on the article: ANY spell is useful. You just have to use your imagination and get creative. Just because DMs only know to to do adventures that involve [...]

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3 Reasons Why I’m Not Running Pathfinder

by Bob

One of the things that naturally comes about in a discussion of switching from D&D to another game system is Pathfinder. Because the community has embraced Pathfinder as a way for fans of 3rd Edition to continue playing their game while getting new product, there is this illusion that the whole world is in “D&D [...]

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Sunday Link Smashup for August 24, 2008

by Bob

photo credit: disavian | Got Links? Lots of amazing links for you today, in the wake of Gen Con. Let’s get started, shall we? I want to take a moment to welcome Mike Mearls to the D&D blogosphere. Mike is one a handful of truly GREAT game designers, IMHO. Check out his inaugural post entitled [...]

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